Rendering with 3ds Max 2018

Posted on September 14, 2017

Rendering with 3ds Max 2018   3Dsmax is one of our top supported software at RenderNow.  Here are a few bits of  information on what’s new to 3Dsmax 2018: Motion Paths: Motion paths let you preview the path of animated objects. You can adjust motion paths directly in the viewport using transforms, and convert them to and from splines. 3ds [&hellip

Render farms for students

Posted on September 5, 2017

Render farms for students Most render farms provide students with discounts for their projects. If you are ever unsure about this a simple phone call to your desired farm will confirm the details. Student discount rates: When it comes to discount rates these vary by farm and requirements. You will find most render farms use a rendering point system and [&hellip

Best render farm outputs

Posted on August 29, 2017

Tiff: (Tag Image File Format) is a common format for exchanging raster graphics(bitmap) images between application programs, including those used for scanner images. Tiffs are one of the best formats for composition within rendering. This is due to the lossless compression (so in other words you can get perfect quality like a bmp without losing any data) This makes it perfect for [&hellip

How to get cheap renders

Posted on August 18, 2017

Optimising your scene for faster render times Before even looking for a render farm optimising your scene for fast render times is the best way to get cheep renders. For example reducing your render times from 1 hour to 30 minutes per frame can make a massive difference,  almost halving your render costs. Here are a few common causes of [&hellip

Speed up rendering in 3dsmax

Posted on August 11, 2017

Speed up rendering in 3dsmax   1 – Use a proxy object for a car, tree, people, furniture and etc. 2 – When you send a render, change a view port display to Bounding Box. 3 – Try to avoid using ‘Force 2-Sided’ option under Render Setting > Common > Options. 4 – Lower samples. Try Min – 1 and [&hellip

3DS Max, A Fantastic Program Used By Many Professionals

Posted on December 6, 2016

There are many plug-ins for 3DS Max that can create a wide variety of images one of which is a plug-in called GrowFX, which creates fantastic plants and foliage for use within your projects. Whilst many people know that CGI is often used to create various effects and explosions, a use of CG that many people don’t think of is [&hellip

V-Ray, The Light That Makes Game Of Thrones Shine!

Posted on December 5, 2016

Game of Thrones is one of the most popular television shows of the modern age; Sky have even reported that it is their most watched series with over 5 million viewers. The incredible driving force that is Game of Thrones is fuelled by incredible drama, storytelling, characters, music and visuals, many of which are created using the incredible CGI tool [&hellip

The 2016 V-Ray Show Reel Is Breathtaking

Posted on September 12, 2016

Have you seen the 2016 show reel for V-Ray? It is absolutely breathtaking. With V-Ray You Can Do Anything After watching the show reel, you can’t help but marvel at the incredible things artists have achieved with V-Ray. From comical moments of Lego Star Wars, to the breathtaking visual of the Dothraki Horde in Game of Thrones. V-ray is a [&hellip


Suicide Squad: A Great Display Of CGI

Posted on September 12, 2016

Have you seen the latest movie in the DC cinematic universe, Suicide Squad? Warning there may be spoilers. The special effects are fantastic; the amount of intense special effects and flashbacks in that movie is crazy. What’s even crazier is the size of the render farm that it must have taken to render such a film. Now, the film does [&hellip

New Hardware From Intel

Posted on September 12, 2016

We have just upgraded our render farm to include Intel’s new Xeon E5 v4server processors, codenamed Broadwell-EP. The v4 processor can provide up to 22 cores, granting you a vastly superior amount of computing power compared to its predecessor the v3 which only supported up to 18 cores. The last level cache has also been expanded from 45mb to 55MB. [&hellip

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