After Effects Rendering

Getting After Effects render ready

After Effects rendering, I’m sure we have all been there,  4 hours to go on your client’s deadline and your After Effects file is saying 10 hours to render.  Fear not, there is a solution and it is a render farm. There are many farms out there that support After Effects, ours included.  Rendering your After Effects competitions works exactly the same as any other 3D software.  Your files frames will be separated across multiple computers reducing the total render time.  We have put together a list of pointers  below to help get your file ready for rendering:

  1. Make sure all assets are provided along with the After Effects file.  There needs to be a clear link to an asset folder when rendering on another system or you run the risk of missing sections within the footage.
  2. Please notify your chosen Render farm with any plugins you are using within After Effects.  This is a very important thing to remember before proceeding with a render farm as they may not be supported on their farm.
  3. Just like any other rendering project to get the best deal possible from your render farm provide them with as much time as possible.  Most render farms, ours included, do offer fast turnaround service via the use of our higher powered rendering machines, this does come at an increased cost with all rendering farms.
  4. Also with render farms, only frames can be rendered out across multiple computers.  Some render farms offer a second render option to render the rendered frames into a video format like a .mp4.  This is an option we here at RenderNow supply our customers.
  5. Another key factor many people forget when using a render farm is upload and download times. If you require a large format output like .TIFF or .EXR, which hold no compression, these can have a huge upload and download time depending on your internet. If possible we would suggest using an output of .PNGs or .JPEGs to make sure you get your files on time.
  6. Finally, make sure the correct composition resolution is set before sending the file. This size can also affect the rendering time.

Hope you find these quick pointers helpful and feel free to contact us at RenderNow for a quote.

Using a cloud rendering farm can have a dramatic effect on optimising pipelines and workflows within your 3D projects. They can help when you have tight deadlines to meet, save huge investments on building your own render farm and can also enable the rendering of huge projects away from your main workstation. You can take long render times that would take hours on your single workstation into minutes when rendering across many machines within the cloud.

However, it can be very difficult managing assets and uploads, that can, if not done correctly, create a whole range of problems.  For example, it can be so easy to forget a texture/asset when sending final drafts to render, by doing this you run the risk of rendering and paying for an incorrect render. That being said, quite a lot of cloud-based companies now provide free test frames for checking before submission. This can be difficult with single frames.

There are many supported software’s within cloud rendering some of which are 3Dsmax, Maya and C4D. To confirm your files can be rendered through the cloud look at the desired render farms supported section, ours can be found here. Another thing to take note of is your plug-ins, if you are using a plug-in with your file this will need to be confirmed also with the cloud rendering farm.

As mentioned previously this saves huge amounts of time, meaning that each frame can be optimised for quality rather than speed. Your file can then be leveraged in cross-platform environments, whether the artist is at home or on-site with their laptop and even when the artist only has one license for their main render machine.

Check out some of our other articles such as, Is a Render Farm Worth The Money

Contact us today to see how we can help you move your rendering to the cloud!

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